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Why is the Movement slow on iOS Device but good on Android Device?

Hi all, I completely finished a game and tested it both for Android and iOS. In the Game (really simple 2D Game) the Player moves automatically forward and you just change his direction by touching the...

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Can you detect iOS generation or device type from within the Unity environment?

Is there a way to detect the "device" that is running in Unity in play mode? For example, when I have "iPhone XS portrait" selected in the game window, can I get Unity to spit out or react to that? Can...

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URP: Particle Material with Overlay Color Mode Looks Different on Android and...

I'm trying to help out with an issue our artists are having where one of the materials is showing up differently on Android vs Editor (we observe the same issue on iOS), but I'm a little out of my...

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Unity read raw HID data => Debug.Log( data )

I've been trying to read raw HID input from my HID USB device for the last couple weeks. Why is this so hard? All I want to do is read HEX, Byte, Bit, or something and Debug.Log() this data. With...

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Unity: Reading /dev/usb/hiddev

I am trying to read data from a Custom USB Device. After researching, found out that Linux's hiddev items are not serial. Is there anyway I get read /dev/usb/hiddev0 data in Unity for linux? using...

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I'm getting HID , SBT errors whenever I use a specific mouse.

I'm using unity 2020.1.1f1 and whenever I use Logitech G402 I'm getting a couple of errors. Those errors are harmless but I'm being curious about why they always appear. Following are the screenshots....

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Unity - IOException: SerialPort.Open()

So I am trying to open a Serial Port on unity so I can read data. However, the new USB device I'm trying to read from has been giving me issues unlike previous. IOException: Invalid argument...

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Android device compatibility on Google Play

In my current release I only have 1,667 devices supported. I am trying to research ways to increase compatibility, but things I'm trying aren't giving me a different result. I had to build the game...

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Is there a way to stop collecting device IDs in Android builds?

I'm developing an Android app for kids, but it was rejected because of a family policy violation (collection of android device ID and ad ID). (Neither I collect) Advertising ID to AndroidManifest.xls...

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Save Image to Device Local Storage - Appear in Phone Gallery

I want to save the image to device local storage so it becomes visible within the Photos or Gallery section of the phone. I have already saved the texture at the Application.persistantDataPath location...

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Where is Device Simulator In unity 2019.4.17f?

Simple,I want to install Device Simulator in my editor(2019.4.17f).But is is missing!I did a search but it can't be found.So please tell me where is that device guy??or is it in 2020 version?|(Sorry...

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unity device simulator use WASD to control

hey all I'm currently using the unity device simulator and will be having movement in a test scene as this is AR based. We are currently not using Unity Mars, But I was hoping to create a...

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Unity ios build and device memory limit

I have built my game with Xcode to my iPhone 6s, the game using 400MB of device storage but I'm getting a warning on Xcode didReceiveMemoryWarning() 11db iPhone 6s has 650 MB memory limit. how is that...

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Time.time is influenced by the performance? Can i use it in a multiplayer game?

Can i use Time.time in a multiplayer game without a server? It is the same on different devices?

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Can't find Device Simulator in Package Manager or its Preferences in 2021.1

I have pre-release packages enabled in Unity 2021.1 but unable to find Device Simulator in the package manager. ![alt text][1] It is in fact visible in the Game Window but I can't see its preferences....

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how can we use iPhone camera as a webcam in a Windows Platform?

I am developing a game on **WINDOWS** and I want to use my iPhone 11p as a webcam. I saw some tutorial videos on youtube yet they only work for development on IOS platform. So how can we use iPhone...

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Detect when external microphone is connected

I want my code to be notified when an external microphone is connected on mobile, is there any event that fires when a new device is connected? I am currently doing this on Update: private void...

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WebCamDevice.name is empty

(Cross-posted from forums: https://forum.unity.com/threads/webcamtexture-webcamdevice-name-is-empty.1155482/) I basically have the same problem as this unresolved thread:...

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HDPR support device,HDRP device

What kinds of HMDs could run HDRP pipeline? Does Vive Focus 3 support HDRP??,What kinds of HMD could run HDRP pipeline? Does Vive Focus 3 support HDRP??

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Sending data to custom HID device

I managed to implement the custom HID device in Unity Input System and I can read from it easily. But how to send data back to the HID device? This is the `IInputDeviceCommandInfo` implementation I...

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Getting Two Input Devices to work Simultaneously...

Hello, I had a bit of a field day thinking there was a problem being caused by the saving and loading functions in my rebinding system, but I've since realised it was more to do with Unity only...

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How to fix oculus quest 2 flat screen on build?

When I build my OpenXR project to the quest 2, i get a flat screen of the view. I can’t look around, it’s just a flat screen. It’s not frozen because I fall at the start.

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Device Simulator does not simulate correct OS

After updating from Unity 2020 LTS to 2021 LTS I have encountered that `Application.platform` returns `RuntimePlatform.WindowsEditor` when I test my application in the editor instead of the OS it is...

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Android apk memory allocated on different devices

Hello, i'm currently testing my android app on different devices: 1. Samsung Galaxy S21 5G (Android V12, One UI V 4.4, 8GB RAM) 2. Huawei P20 Pro (Android V10, EMUI V 10.0.0, 6 GB RAM) 3. Sony Xperia...

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How to detect an emulator?

How to detect if my game is running on an emulator (Bluestack, NOX, Geny...)?

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Device Error : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x70

In the project I'm working on, I added an SDK related to advertising, and I did some work to remove elements that could cause loading overload in the main scene. When tested in an Android environment,...

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My IPAD is not logging into client server for game testing but the same...

I worked on client based games and I have to test games on clients server the issue is when I create my account and try to logging into server it reloads again and again but at the same time when I use...

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Problems with writing to HID InputDevice

I'm currently developing a system that revolves around connecting to a HID Device. I've correctly set up the device to be a recognised InputDevice in Unity, fit with the IInputStateTypeInfo etc.....

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Get controller forward pointing rotation in UnityEngine.XR (using OpenXR)

I have a problem (Quest2 Link/AirLink OpenXR) where I have to add an offset of 75 deg X to get correct controller pointing with the following code. Why is that? How can this be done instead? And will...

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Get device's signal strength

Hi guys i am trying to read the device network signal strength but i am getting an error that no non-static method exists for getSignalStrength. ( i asked ChatGPT for the code) I am attaching the...

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