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Channel: Questions in topic: "device"
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Mobile Physical address

How to get physical address of Android device this code not working in android NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces(); PhysicalAddress =...

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Different game speed

Working on runner. Gameplay is similar to Geometry Dash. Character stands in place and just jumping. I'm testing game on two devices: lg optimus 2x and googel nexus 5. Main problem is that game is...

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Weird Behaviour WebCamTexture to GUITexture

Hi, I am working with WebCamTexture. Here is my script place it on a GUITexture, it should work, you can skip the debug GUIText: ---------- using UnityEngine; using System.Collections; using System.IO;...

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How can I find out why Android Build and Run failing?

I have my device (galaxy tab II) connected, drivers installed, sdk set up, usb debugging enabled. I can build an apk just fine and then transfer that to the device to install, but when I try "Build and...

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Device acceleration problem

Hi guys i need some help. In my game i tryed to use DeviceOrientation.FaceUp and faceDown and worked fine. The problem is that when the player move the deviceto facedown too fast it make faceUp...

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GUI Size on different Android/iOS Devices?

I'm wondering how to properly Size my GUI elements, I'm relatively new to scripting GUI. Although it isn't hard, It is quite tricky to get it right. So the biggest problem I'm having is that on my...

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How can I connect PC(Unity program) with Mobile Dvice(for Android)?

I want to crate my game with using mobile Controller. so I just need network technology but I don't have any knowledge about C# Networking.(Also Programming) I will let the objects move forward and...

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Check if IOS device is charging

Hi Unity Community. Is there a way for me to see in game if a device is charging? Thank you.

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How to get information about total free space available (left) on android...

i want to popup alertbox when player download asset without having enough space on his android device

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Android APK with 15 MBs gets 250KBs on Device

hello everyone, i have a problem, my apk has 15MB but after the installation on the smartphone it gets 250 KBs. Morever, the game runs very slowly even being optimized with just one draw call. What...

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Is Unity 4.3.4 support iOS 8 ?

Hello Everyone, I am using unity 4.3.4 version and when i am sending ipa to client its showing **SDK not found and dsym not found** message he is using iOS 8. Then what's the issue anyone know how can...

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gettin time from device

ifference between the time that i run the app and the last saved. Any ideas? I know how to do the logic, but i dont know how to write that hahaha I want to: Check the time of the android/pc(or utc)...

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How to make an actor spawn at a fixed position

I am making an app where I want the player to be just a little bit off the left side of the screen. When I play in unity my player is just a little bit the the right of the left edge. But when I test...

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Android landscape works, but the coordinates stay like they would for portrait.

Android landscape works, but the coordinates stay like they would for portrait. So when the device is in landscape (0, 0) is in the bottom left corner instead of the top like it should be. Also related...

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Only allow Android devices that support RGBA compression

Hello, I know that all Android devices support ETC1 compression, but I will have too many issues if I use ETC. Is there any way I can ban/not support all devices that cant display RGBA compression...

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Playing a sequence with a constant speed in vuforia

I am working on an AR project wherein I am showing a sequence of images in the form of an animation on the target plane. I see that while playing it on the PC the sync with the audio is sometimes...

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Game not starting on Samsung Galaxy S2

My Android game is in development. I have tested many builds successfully before on my Galaxy S2 as well as other, newer devices. However the most recent versions have failed to start on this device....

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Game Always Crashes On Some Android Devices

Hi, our game runs smoothly on most of the android devices but always crashes on some devices such as HTC One , Nexus 5, etc... There is no specific code for devices in our game, it runs always the same...

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Check if current device supports HDR?

Had a glance through SystemInfo, didn't see anything. Is there a way to check if HDR is supported on the current platform/device?

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Compass with vertical device

Is there a way to simply get the Compass orientation when the device stand vertically ? OR Is there a way to simply convert Input.Compass.RawVector to a 360 degree rotation along y axis ?

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