How can I select the audio playback device from Unity?
Is there any asset/package that could provide the functionality of selecting the audio playback device to use from within a game?. My development involves a Unity game that sends data to a 24 channel...
View ArticleGame Closes at start, but works fine after the device reboots
so I'm new at Unity and i tried making an Android game. The game works fine in most devices but when i tried it in Xiaomi Redmi Note 4 its not opening. when i open the game the screen goes black (not...
View ArticleUnity2017.2 apk build comes out black in Samsung A5(Android 7.0)
![alt text][1] [1]: /storage/temp/107138-screenshot-20171211-011421.png 1st picture shows the problem. 2nd picture shows how it should look actually. Any idea why the screen is coming black?
View ArticleNeed tips to reduce project and build size (It's 80 GB...)
I am still new to unity and so, made the mistake of not caring about the project size until it was too late. Pretty much all my ui elements, animation, pretty much my whole game is made out of...
View ArticleUnity 3d Fatal error some device
Hi everyone, We are taking Fatal Signal error 6 SIGABRT on some devices with our latest Unity2017.3.1f1 build. All plugins are updated and only some devices (Samsung S5, Samsung J5, Sony Experia J2, LG...
View Article[Android] How to stop a fire stick from shutting down while the app is running
I'm in the process of building an application that I want to deploy on an Amazon TV FireStick that will play media(images, video, etc) in a constant loop. I'm running into the problem that after...
View ArticleRendering Alpha img Problem Android - How to fix it ?
I have problem with texture rendering. In editor everything looks fine, but when I open app on devices, I see this (Attached file) ![alt text][1] [1]: /storage/temp/114663-screenshot-20180410-050633.png
View ArticleNative plugin device not created with D3D11_CREATE_DEVICE_BGRA_SUPPORT on...
I'm creating a native plugin for Unity, and when it gets the device from unity, a call to GetCreationFlags shows that the device in the editor was created with D3D11_CREATE_DEVICE_BGRA_SUPPORT, but the...
View ArticleStereoscopic (SideBySide) at runtime
How to render SideBySide at runtime ? I found this code snippet in the docs: private void Start() { StartCoroutine(LoadDevice("Split")); } private IEnumerator LoadDevice(string newDevice) { if...
View ArticleHow to create a shortcut automatically in android
I want to create a shortcut automatically when the project is downloaded onto the android device. However, I want this to be done purely in C#. Help appreciated!
View Articletransform.position working on Unity editor but not on Android phone?
I'm using Unity version 2018.1.6f1, and I've programmed the First Person Character to zoom in for 5 seconds and zoom out for another 5 seconds afterward once the scene starts. This works fine on the...
View ArticleUn-mute a Windows audio device from Unity
Hi there I'm trying to toggle a microphone device's "mute" state to not muted, from within Unity. This is the same state that you can see by right-clicking on a Recording device and going to Properties...
View Articleİt does not appear on Android Device
I can see ***GAME SCENE*** İt does not appear on ***Android Device*** // ***I want to see "sphere"*** ![alt text][1] ![alt text][2] ![alt text][3] [1]: /storage/temp/121948-adsız.png [2]:...
View Articlesurface transparency works in editor, but not when i build to device
Hi, i am changing my surface transparency using the following function: public void SetTransparent(string objectString, byte alpha) { GameObject pial = GameObject.Find(objectString); MeshRenderer[]...
View ArticleGame does not start up after I allready playtested it on iPad and iPhone
Hi there, I am playtesting my game on an iPad and iPhone. So I build and run the game on these devices and I can play the game several times. But after a bit of time (sometimes an hour, sometimes a...
View ArticleAnalytics: Device Type: not specified?
We are taking a look at the unity analytics. However, our android test build has the Core - deviceInfo - details column in the validator is showing : **Device Type: not specified OS Version: not...
View ArticleBlack bar of navigation bar position on Android 8.1
I couldn't find a way to get rid of the black bar on the position of navigation of Android 8.1 device. ![alt text][1] [1]: /storage/temp/125525-screenshot-20181003-081445.jpg
View ArticleGetting serial number of USB webcam
I am trying to get some kind of unique identifiers for a set of USB webcams. Basically, I need to set the cameras stationary and refer to each camera separately in my code, but I'm concerned that if I...
View ArticleSending output to USBm device (Scent Palette)
Does anyone ever used a Scent Palette in Unity or any USBmicro device ? Its a simple I/O device. It comes with a .dll library that you can use to communicate with the device. Here is the relevant...
View ArticleError running MLDB install Building for Magic Leap
So I am trying to build and transfer my mpk on the Magic Leap but at the end of the build I get this errors: * CommandInvokationFailure: Error running MLDB install...
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