Can we force device to stop interrupt our game ?
Hello community ! I'm making a game where player furiously smash enemy on the screen, The problem is sometimes player can swipe top or bottom, so the OS may display navigator bar -> thus interrupt...
View ArticleDeploying on Android device
Hi All, I'm deploying a scene on Android device. However, when I update my scene with any simple object, the new update doesn't show on a new build. The player on device side shows the old scene. I...
View Articlewhy do the devices like joystick and throttle are changing their joystick...
im using unity flight simulation engine to test my warthog joystick/throttle/peddal and im using a usbhub but if i unplug them and replug them, their input joystick number are changed and i need to try...
View ArticleIs it possible to select any iOS Device in Editor Settings
I upgraded from unity 4 to 5 and now in by Editor Settings when I chose device I am no longer able to select "Any iOS Device" Has this feature been removed??
View ArticleRunning Integration tests on Hololens device
Hi, I am new to unity. I have created a sample integration test using Unity Test Tool. Is there a way to run these tests on the Hololens device directly, instead of an emulator?
View ArticleHow to use mobile's Camera with all field of view
Hello, I am a newbie in using Vuforia. I am developing an app based on Vuforia's Image Target and I noticed that when I try it on my mobile, the Unity's camera has a range of view a lot lower than my...
View ArticleHow to change camera's zoom?
Hello I'am a newbie in using Unity and I'm developing an AR app using Unity Vuforia, this app is an image target like. My problem is that when I try the apk on my smart glasses the camera has a default...
View ArticleWebCamDevice set .isFrontFacing
Hey Guys, is it possible to set .isFrontFacing? I have two webcams attached to my computer and both are .isFrontFacing = true. Is it possible to change it for one of those by script oder in the...
View ArticleSystemInfo.batteryStatus integration
I want to put in some scripting into my Project that will tell me if the device is charging or not. I've found some documentation on it but can't for the life of me work out how to integrate it. Can...
View ArticleDoes unity use the ID3D10Multithread interface for multiple thread support?
I am writing a native plugin in C++ using D3D11 and I need to be able to use the device and context outside the IssuePluginEvent() calls. I was hoping that unity used the ID3D10Multithread interface...
View ArticleOnEnable() Issue
Hello, I’m using the Unity Pro version. I found that my app doesn’t work properly when I build and deploy it on a device. That happened before, but I was always able to fix it by simply building my...
View ArticleiOS namespace not found in unity engine
I need to check the device type in my code. I use a line like: `return UnityEngine.iOS.Device.generation.ToString().IndexOf("iPad") > -1;` This compiles in the editor but on building an executable,...
View ArticleSignal SIGABRT in XCODE. How to solve it ?
![alt text][1] [1]: /storage/temp/100049-screen-shot-2017-08-16-at-84619-pm.png Hello, guys, I am not a coder. I am making a super simple app for a school project (architecture). Xcode doesn't run my...
View ArticleApp on Android Device crashes after multiple rotating touch gestures
Hello Everyone, I'm on a problem that I can't solve right now after many researches, here is what I got as issue : I'm trying to make a geolocation app that uses a 3D map [ with Mapbox ]. Everything is...
View ArticleBody/Camera Lag using Kinect v2 Examples with MS-SDK and HTC Vive
I have been using the [Kinect v2 Examples package][1] to connect an avatar to a Vive VR headset. It was working great for a while, but recently the camera (and the user's virtual POV) lags behind the...
View ArticleScreen.orientation not working on iOS devices [Unity 5.5.1p3]
Hi, I'm having an issue with Screen.orientation. The thing is that I am making a game which its default configuration is auto-rotation with landscape right and left selected. There's a time inside the...
View ArticleSaving progress across devices
We are releasing a game in the near future. We would like the player's progress to follow them to other devices in the same ecosystem (iOS or Android) with no effort on their part. We would also like...
View ArticleUnity 5.6 - Why wont the Unity Ads Appear On The Android Device?
- There is internet on device - The ad stuff is setup on Unity ads on their site - Unity ads are checked in Unity Is there something I am missing, the ad thing appears in the editor saying it is...
View ArticleRt-voice - how to let android user choose text-to-speech language voice on...
I need the android user to choose the language of the voice when the application starts up. **Example:** Using RT-Voice the app speaks on startup "Greetings, nice to meet you." This works fine....
View ArticleBluetooth controller works in the editor but not on a android device
I create a SpaceOne game that i can play on a android device. In the editor of unity the bluetooth controller works fine when i press the buttons (X, A, B, Y) and the Axis. But when i testing it on a...
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